Emulators-software that mimics the technology of older game systems-can be used to pump classics up to high-definition and adapt the controls to match modern conventions. Do we lean into that disappointment, or do we take our business elsewhere? Videogames are both machine and art, and as machines they're easy to tinker with. That leaves us, then, with an interesting choice. You might run into flaws you don't remember existing. Taking another look at something like Doom, rife with nostalgia, can be a fraught enterprise. Our positive feelings about our favorite games heighten the good and minimize the bad. What that means is, when you revisit the things you cherished in the past, you're likely not going to get quite what you remember, because what you remember doesn't really exist.
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